Friday, June 3, 2011

CANVAS Tag - Create your imagination

Canvas is a new HTML element which can be used to draw graphics using scripting (usually JavaScript). It can for instance be used to draw graphs, make photo compositions or do simple (and not so simple) animations.




CODE:

<!--[if IE]>
<script src="http://html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->

<canvas id ="cvs" width="500" height="500"/>

<script>
var ctx = document.getElementById("cvs").getContext("2d");

//function to convert deg to radian
function acDegToRad(deg)
{
return deg* (-(Math.PI / 180.0));
}

//set fill color to gray
ctx.fillStyle = "rgb(120,120,120)";
//save the current state with fillcolor
ctx.save();

//draw 2's base rectangle
ctx.fillRect(20,200,120,35);
//bring origin to 2's base
ctx.translate(20,200);
//rotate the canvas 35 deg anti-clockwise
ctx.rotate(acDegToRad(35));
//draw 2's slant rectangle
ctx.fillRect(0,0,100,35);
//restore the canvas to reset transforms
ctx.restore();
//set stroke color width and draw the 2's top semi circle
ctx.strokeStyle = "rgb(120,120,120)";
ctx.lineWidth = 35;
ctx.beginPath();
ctx.arc(77,135,40,acDegToRad(-40),acDegToRad(180),true);
ctx.stroke();

//reset canvas transforms
ctx.restore();

ctx.beginPath();
ctx.moveTo(162, 20);
ctx.lineTo(162, 320);
ctx.lineTo(300, 320);
ctx.lineTo(300, 20);
ctx.clip();

//change color to blue
ctx.fillStyle = "rgb(0,160,212)";
//save current state of canvas
ctx.save();
//draw long dividing rectangle
ctx.fillRect(162,20,8,300);
//draw player head circle
ctx.beginPath();
ctx.arc(225,80,35,acDegToRad(0),acDegToRad(360));
ctx.fill();

//start new path for tummy :)
ctx.beginPath();
ctx.moveTo(170,90);
ctx.lineTo(230,140);
ctx.lineTo(170,210);
ctx.fill();

//start new path for hand
//set lineCap and lineJoin to "round", blue color
//for stroke, and width of 25px
ctx.lineWidth = 25;
ctx.lineCap = "round";
ctx.strokeStyle = "rgb(0,160,212)";
ctx.lineJoin = "round";
ctx.beginPath();
ctx.moveTo(222,150);
ctx.lineTo(230,190);
ctx.lineTo(270,220);
ctx.stroke();

//begin new path for drawing leg
ctx.beginPath();
ctx.moveTo(160,210);
ctx.lineTo(195,260);
ctx.lineTo(160,290);
ctx.stroke();

</script>


DEMO:

http://jsbin.com/exado5/11/edit

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